Who doesn’t like to play games? Not only are games fun, interactive, and social, but they're
also great tools for learning.
Research has shown that using games in the classroom has a significant
effect on student learning. When
students are engaged in academic games, we can see a 20 percentile gain in
achievement.
Use Inconsequential
Competition When Playing Classroom Games
Using points gives students a sense of competition, but
points should not be used as part of the grading process. Students can be arranged into teams of
four to play games four or five times during a unit.
Target Essential
Academic Content in Game
Marzano suggests that game questions focus on the most
important content within the unit.
The most efficient way to maintain an academic focus is to organize
games around important terms and phrases.
The questions and answers should be phrased in such a way that they are
quickly understood and quickly answered.
Debrief Information
after the Game
The whole point of playing academic games in the classroom
is to provide opportunities for students to examine important content in a
lively and enjoyable venue. It is
important for teachers review the game and discuss which questions were
difficult and which were easier - and why. The discussion after the game is often the most important
part of the project. When students
process, they increase understanding.
Have Students Revise
Their Notes After Games
The analysis after the game may inspire new understanding
for some students. Giving them
time to rewrite their notes ensures that they have the information needed to best
understand the content.
Marzano’s research shows that if done well, games do have a
significant effect on student achievement. To learn more read the following articles: